Scott’s Toy Box: Legacy Games
Recently I have been introduced to legacy games, which are tabletop games where each game you play builds upon and changes the next game you will play. Most legacy games tell a story that is told through multiple games. Throughout these games, you’ll be marking on the boards, tearing up cards, adding rules to the rule book and making all kinds of permanent changes to the game. Some of these games can still be played after the initial ones are played and some offer packs that can be bought to replay the story. For this month in my Toy Box, I found two great legacy games to start y’all off with.
Charterstone is a unique legacy game because it isn’t based on any other existing game like many of the legacy games that are out there. The story is played through 12 games. At the end of playing you’ll have a unique board in which you can continue to play after the initial first 12 games. In Charterstone you play as one of 6 settlers trying to establish a new land for the king. You will assign your workers to places to gather resources or build structures all the while trying to get the most victory points. The game can be played with up to 6 players and offers a set of rules to play as a single player. Two things to note. The ending of one game requires players to go online to a website. If for some reason the players can’t, there isn’t a clear way to finish the game except for guessing the outcome or just picking one of the options. Second one of the games involves lighting a candle and playing until it goes out. It’s not expressly stated in the set-up for the game but the candle can go out in a way through obtaining a certain object in the game. If you don’t want to light the candle you can just wait until a player receives the object, and make note of that. There is a recharge pack for this game, so you can play through the legacy games again, as the board is printed on both sides. The game costs $70 on Amazon.
Pandemic Legacy is based on the game Pandemic. In the regular game, players work together to cure 4 different diseases before the world gets overrun by them. The legacy game starts out the same, but things go off the rails when one of the diseases becomes incurable. The game is played through a calendar year, so there are at least 12 games to be played. However, if the players aren’t able to complete enough objectives before the game ends, they can replay a month before moving on. So, at most, you can play 24 games if you lose every first try in each month (I don’t recommend this). The story is exciting with twists and turns. Plus, there is Season Two that continues the story many years after the events of Season One. Season Two starts off somewhat different that Season One, but it’s a little familiar in the gameplay. The downside is that once you play through the legacy game you don’t really have an accurate set to play regular games of Pandemic. However, if that’s what you prefer, you should just buy a regular game of Pandemic. Each season also comes in two different colored boxes. Inside – the game is the same, but it’s different on the outside, so you can have two different legacy games going at the same time if you want to. You can find Pandemic Legacy on Amazon. It retails for
$70, but you can usually find it for cheaper there. Just makes sure to start off with either the red or blue box as those are Season One.
M. Scott Anderson crosses his fingers for a Clue Legacy to be made… or he might just make it himself.
Dungeons and Dragons: Young Adventurer’s Guide
I’ve been playing Dungeons and Dragons for 4 years now but when I first tried to get into the game it was a little daunting. At the time it was in its 4th edition and there were so many books out and so much information available – it was almost too much. It wasn’t even until the 5th edition that I actually was able to make a character without the use of a website. That was when there were only 3 books. Now there are 20 books out with 2 more coming out later this year and it can all be a bit much for younger players to get into. That’s why they’ve come out with Dungeons and Dragons: Young Adventurer’s Guide. This book is simple and is specifically focuses on young readers learning about the fantasy world of Dungeons and Dragons without all the numbers and game mechanics getting in the way. Warriors and Weapons dives into the races like Human, Elf, and Dwarf, also with classes like fighter, monk, and ranger. Monsters and Creatures expands the dangers of the world through the beasts you’ll encounter. These are great for inspiration, as well as a gauge of interest, if the reader really wants to start playing. Both books can be found on Amazon for about $10.